Strong points
It is even early to announce the qualities of the game, given that we have only general information.
The following board is a small comparative degree of the changes operated between GW2 and GW1.
Comparative degree GW2 / GW1
Informations |
Guild Wars 2 |
Guild Wars 1 |
|---|---|---|
Playable Races |
5 |
1 |
Social Aspect |
World persisting with instances |
World completely instanced |
Occupations |
No information |
10 Playable occupations |
Freedom of movement |
Run, jump, swim |
Run |
Journeys |
Teleportation and on foot |
Teleportation and on foot |
Scenario |
Not linear but follows all the same a certain framework |
Linear |
PvP |
In small number ; very tactical/large-scale PvP (RvR) |
In small number ; very tactical |
Maximum level |
100 and maybe more (rumours circulating on an infinite level) but having fewer and fewer "of distance", that is the difference between the level 50 and the level 100 will be more important than between the level 100 and 150. |
20 |
Direct X |
10 |
9 |
Subscription |
None |
None |
